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I really like both Mario Kart World and Sonic Racing CrossWorlds, but one thing I think Mario Kart World does particularly better, and honestly better than a lot of racing games in general, is how like. tactile it feels. your kart reacts so satisfyingly to every little bump and slope, every change in momentum, it's got such wonderfully springy suspension

CrossWorlds (and older Mario Karts) have vehicles that feel a lot more stiff by comparison, they tend to just glide smoothly along the track and feel slightly disconnected by comparison

it's a good example of how a bit of exaggeration can end up feeling more real and tactile than adherence to more realism

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@fluttergirly oh btw. on the subject of racing games, may i suggest one for you to check out?

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@shroomie always happy to get game suggestions 'w'

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@fluttergirly The Karters 2: Turbo Charged! it’s a heavily CTR inspired game, but among the most immediately important and noticeable changes are that the controls are a lot more free than CTR, the game’s physics are entirely deterministic, there’s no character stats, and you can mod in tracks, characters, karts, and wheels

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shroomie/joan (of the agaric system)

@fluttergirly don’t ask about the karters 1 (it was kinda shit and never made its way out development. i think it was dropped at alpha specifically. you can’t buy it anymore)

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@shroomie oh yea, you're not the first one to recommend that one to me! I've got plans to check it out sometime soon 'u'

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@shroomie oh hjfghj incredible. reminds me a bit of Sonic Robo Blast 1 lol

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@fluttergirly actually that’s almost a perfect comparison tbh

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