Conversation

here's some key art for my game (which i might change later), as well as a screenshot of the game itself for comparison

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@pquirrel are you using any particular color palette

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@shroomie no it's just a posterize compositing (like post-processing) effect

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@pquirrel ah. imo i think you should tone the hue shifting down a notch

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@shroomie wdym hue shifting? i dont have any effect of the sort here, these are the colors as they are without any hue modifications...

do you mean the multicolor lights above the board?

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@pquirrel nah i mean the tiles. like if u grab a color picker and look at the “main” color of a tile, then you look at the “shading” colors of the tile, you’ll see that the hue has been shifted in one direction or another. this is an intentionally used technique mostly used by pixel artists to make shading feel more interesting and generally look better than “this color is darker now,” but i find that it can be sorta ugly when the shifting of hues is excessive

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